﻿using TouchFish.Extention;
using TouchFish.NodeActionSystem;
using UnityEngine;

public class ExampleNodeSystem : MonoBehaviour
{
    // Start is called before the first frame update
    private void Start()
    {
        DelayAction delayAction = DelayAction.Allocate(3f, () =>
        {
            Debug.Log("延时3s");
        });
        this.ExecuteNode(delayAction);
    }
}